NODE 01 2026-01-08

A Vision for Sonodex: LMA's Next Stage

Sonodex Development Planning, Technical Architecture, and Implementation Specifications (v1.0) 1. Project Overview Sonodex is a native MIDI and audio sample management system designed specifically for music producers. Its core mission is to efficiently index, retrieve, and manage hundreds of thousands of media assets distributed across local disks. It aims to provide sub-second search responses and ensure a strict, high degree of consistency between the data state and the physical files.

January 8, 2026
OPEN ENTRY ->
NODE 04 2025-12-25

Collaboration Contract Execution and Enforcement Principles v1.2

Contract Enforcement Rules in Collaboration v1.2 Scope Statement This rule set is intended only for weak-tie online collaboration, cross-background teams, and software–hardware or otherwise high-uncertainty projects, where the goal is to establish an engineering contract that supports parallel work and a stop-loss mechanism. Its purpose is to reduce communication overhead, shift risk management earlier, and keep execution traceable and verifiable. Non-Applicable Scenarios This rule set does not apply to casual social interaction, non-project communication, personal relationships, or any context unrelated to engineering delivery. I will not invoke or enforce it in those scenarios, nor use it as a basis to judge or evaluate others.

December 25, 2025
OPEN ENTRY ->
NODE 05 2025-12-09

A Math Student's Stockholm Syndrome Confession

If academic disciplines can induce Stockholm Syndrome, I think I’ve caught it. Or rather, I’ve been completely and utterly brainwashed by my major. The version of me who barely passed middle school math, failed the A-Level P4 exam on the first try, and was terrified just looking at math, probably never saw this coming. Over two years ago, after failing countless multivariable calculus exams, I seriously considered going to a college in Canada to study music, and then transferring to Berklee College in Boston via their bridge program. I consulted friends and teachers, and prepared myself for an honest conversation with my family. Ultimately, my dad shut it down with some harsh words. I figured, since I was stubbornly refusing to accept defeat until hitting rock bottom, I might as well go all out and fail a few more courses to make myself—and him—completely despair. Who told me not to make the most important choice of my life? And that brings us to today.

December 9, 2025
OPEN ENTRY ->
NODE 06 2025-11-20

Vision Pro First Impressions: Maybe the Future, but Not Yet

As the title suggests, this article is a hands-on review of my first experience with the Apple Vision Pro. I spent about an hour at the Apple Eaton Centre (with the Vision Pro actually on my head for about 30 to 40 minutes), exploring many aspects of the device alongside an Apple staff member. After the whole process, I have a lot I want to share. After the actual experience, my conclusions haven’t changed compared to watching videos from other tech reviewers. As always, I habitually place the core message and my conclusions at the very beginning of the article. My current personal view is: The Vision Pro is a forward-looking spatial computing device, and its original design philosophy leaves it with no competitors in the current market. However, putting aside specific use cases and viewing it purely as a consumer electronic product, it is unacceptable at its current price. Even after all this time, it still has too many pressing issues that need to be resolved.

November 20, 2025
OPEN ENTRY ->
NODE 07 2025-11-17

Starting from a PC Handheld: Thoughts on This Product Category

I recently purchased the ROG Ally (referred to as Ally below). My motivation for buying it was simple: early adoption. I wanted to see what the resulting product looks like when the PC platform’s massive game library merges with the portable “handheld” form factor. After using the ROG Ally for a week, I feel ready to organize and share my user experience.

November 17, 2025
OPEN ENTRY ->
NODE 08 2025-11-13

Fundamentals of Video Formats

This is an ongoing article that will be continuously updated. Its content will expand and evolve as my learning progresses. The purpose is to help myself summarize what I’ve learned about photography, color grading, and editing, while also sharing these insights with you. As someone with zero foundational knowledge but a deep passion for recording the world through a lens, I hope to approach photography and post-production with the same attitude I had when I took my first steps toward becoming a music producer. I intend to keep learning, practicing, and making infinite progress.

November 13, 2025
OPEN ENTRY ->
NODE 09 2025-11-11

One Month with a 50-Series GPU Laptop: Some Thoughts

I have had the Alienware 18 Area-51 for a month now, and I have used it for all sorts of tasks. Standing at this point in early November 2025, this article aims to discuss two things from a technical perspective. First: How will graphics processing technology continue to evolve? Second: Compared to traditional desktop tower PCs, who exactly is the target audience for PCs in the form of heavy gaming laptops?

November 11, 2025
OPEN ENTRY ->
NODE 10 2025-11-02

Resolving Math Formula and Theme Conflicts in a Personal Hugo Site

Following my previous article on how to build a static personal website, today I’m bringing you another technical guide: how to resolve theme conflicts when adding math formula support to a personal website. First off, Hugo’s official documentation already explains how to implement math rendering very clearly. You can find their official guide here. Since their documentation is highly detailed and covers configuration code for various file formats, I won’t repeat their steps here (though if anyone needs a Chinese breakdown, I can write one later). I will jump straight into my own troubleshooting process.

November 2, 2025
OPEN ENTRY ->